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Holmström, A., Innala Ahlmark, D., Lugnet, J., Andersson, S. & Ericson, Å. (2024). Cybersecurity and the AI Silver Bullet (1ed.). In: Tuomo Sipola; Janne Alatalo; Monika Wolfmayr; Tero Kokkonen (Ed.), Artificial Intelligence for Security: Enhancing Protection in a Changing World (pp. 23-33). Springer Nature
Öppna denna publikation i ny flik eller fönster >>Cybersecurity and the AI Silver Bullet
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2024 (Engelska)Ingår i: Artificial Intelligence for Security: Enhancing Protection in a Changing World / [ed] Tuomo Sipola; Janne Alatalo; Monika Wolfmayr; Tero Kokkonen, Springer Nature, 2024, 1, s. 23-33Kapitel i bok, del av antologi (Refereegranskat)
Abstract [en]

The implementation of artificial intelligence (AI) is rapidly growing in many fields. AI tools now aid decision-makers by providing insights through analytics with advanced data processing and analysis techniques. AI can assist organisations in cybersecurity governance, cyber hygiene practices, and cyber resiliency, e.g. strategies, routines, and practices to ensure an ability to prepare, adapt, withstand, and recover from cyberattacks. However, AI can also assist cybercriminals in developing harmful code faster and scaling up attacks. Antagonists can also swiftly spread disinformation and fake news with false identity on a large scale, targeting employees directly as an example. AI benefits are manifold, but its challenges on organisations and work must be reflected. Voices are raised today to review AI implementation and use in organisations. This chapter aims to contribute to the reflection by discussing AI’s organizational and managerial challenges in cybersecurity.

Ort, förlag, år, upplaga, sidor
Springer Nature, 2024 Upplaga: 1
Nationell ämneskategori
Datavetenskap (datalogi)
Forskningsämne
Informationssystem; Cybersäkerhet
Identifikatorer
urn:nbn:se:ltu:diva-108273 (URN)10.1007/978-3-031-57452-8_2 (DOI)2-s2.0-85206197932 (Scopus ID)
Projekt
DiTrustSUMMATIONISSUES
Anmärkning

ISBN for host publication: 978-3-031-57451-1, 978-3-031-57452-8, 978-3-031-57452-8

Tillgänglig från: 2024-07-03 Skapad: 2024-07-03 Senast uppdaterad: 2024-11-11Bibliografiskt granskad
Holmström, A., Lugnet, J. & Ericson, Å. (2024). Industry 4.0 Introduction in Critical Infrastructure: Information Security Reasoning in Practice. The International Journal of Technology, Knowledge and Society, 20(1), 1-15
Öppna denna publikation i ny flik eller fönster >>Industry 4.0 Introduction in Critical Infrastructure: Information Security Reasoning in Practice
2024 (Engelska)Ingår i: The International Journal of Technology, Knowledge and Society, ISSN 1832-3669, Vol. 20, nr 1, s. 1-15Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

The article presents an empirical study of critical infrastructure service providers in consulting, energy, and mining. The study aims to investigate how such service providers perceive and explain information security and challenges in the context of an information technology-operational technology (IT-OT) interconnected environment, that is, Industry 4.0. The study is based on qualitative data from semi-structured interviews with informants holding three different types of positions at the organizations, that is, OT security advisor, business developer, and information security coordinator. The study indicatively concludes that role and responsibility significantly impact practitioners’ reasoning and standpoints. Similarly, security focuses, or prioritization, differs between IT and OT. In line with the literature, the findings indicate that mindsets or mental models need further attention. The article, thus, suggests three research directions to develop insight for expanding information security practices to encompass human and organizational challenges based on behaviors, roles, norms, and attitudes.

Ort, förlag, år, upplaga, sidor
Common Ground Research Networks, 2024
Nyckelord
Operational Technology, Incident Management, Information Technology, Cybersecurity, Risk Management
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik
Forskningsämne
Informationssystem; Cybersäkerhet
Identifikatorer
urn:nbn:se:ltu:diva-103836 (URN)10.18848/1832-3669/CGP/v20i01/1-15 (DOI)2-s2.0-85191711627 (Scopus ID)
Projekt
ISSUES
Forskningsfinansiär
Interreg
Anmärkning

Validerad;2024;Nivå 1;2024-04-11 (signyg);

License full text: This work is licensed under a Creative Commons Attribution 4.0 International License(CC BY 4.0).

Tillgänglig från: 2024-01-19 Skapad: 2024-01-19 Senast uppdaterad: 2024-11-20Bibliografiskt granskad
Lindqvist, A.-K., Lugnet, J., Niska, A. & Rutberg, S. (2023). One should really be more worried about too little physical activity than injuries while walking or cycling to school. Parents’ perception of risk concerning active school transportation.. Journal of Transport & Health, 29, Article ID 101573.
Öppna denna publikation i ny flik eller fönster >>One should really be more worried about too little physical activity than injuries while walking or cycling to school. Parents’ perception of risk concerning active school transportation.
2023 (Engelska)Ingår i: Journal of Transport & Health, ISSN 2214-1405, E-ISSN 2214-1413, Vol. 29, artikel-id 101573Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

Introduction

Active school transportation (AST) can be a powerful strategy to promote physical activity and improve children's health. Parents' perceptions of traffic risks are an important factor in their decision concerning their child's transport mode to school and addressing discordances between the percieved risks and actual incidents might contribute to promote children's AST. This study adopted a game originally designed for the context of information security to resonate with the context of Swedish AST and the aim of the study was to describe parent's experience of playing the game.

Methods

A qualitative approach was chosen and data was collected using focus groups with 16 parents for totally 29 children aged 7–12. The collected data were analyzed using qualitative content analysis.

Results

The results formed one main theme “Playing promotes parents' awareness and consideration of active school transportation” and three subthemes; “Fast, fun, and functional; Experiences from playing the game” showing that the parents perceived the game to be fun, easy, and time efficient to play. “Then and now. Own childhood experience vs being a parent” showing that parents' perception of risk can sometimes be barriers to their children's opportunity to use AST. “Personal perceptions vs statistical risk” showing that playing the game addressed the discordance between the parents' perceived risks and actual incidents, as well as promoted parents' awareness and consideration of AST.

Conclusions

Including an intervention component such as a game for parents and using schools as the arena for implementing projects promoting AST to improve children's physical activity levels, might be a fruitful avenue.

Ort, förlag, år, upplaga, sidor
Elsevier, 2023
Nyckelord
Active transportation, Active travel, Physical activity, Parents, Children, Games
Nationell ämneskategori
Folkhälsovetenskap, global hälsa och socialmedicin
Forskningsämne
Fysioterapi; Informationssystem
Identifikatorer
urn:nbn:se:ltu:diva-95418 (URN)10.1016/j.jth.2023.101573 (DOI)000925408100001 ()2-s2.0-85147280732 (Scopus ID)
Forskningsfinansiär
Vinnova
Anmärkning

Validerad;2023;Nivå 2;2023-01-30 (hanlid)

Tillgänglig från: 2023-01-30 Skapad: 2023-01-30 Senast uppdaterad: 2025-02-20Bibliografiskt granskad
Lugnet, J., Ericson, Å. & Wenngren, J. (2022). Hinder och möjligheter i en digital undervisningsmiljö. In: Helena Håkansson (Ed.), Bidrag från 8:e Utvecklingskonferensen för Sveriges ingenjörsutbildningar: . Paper presented at 8:e Utvecklingskonferensen för Sveriges ingenjörsutbildningar, Karlstad, Sweden, November 24 – 25, 2021 (pp. 62-65). Karlstads universitet
Öppna denna publikation i ny flik eller fönster >>Hinder och möjligheter i en digital undervisningsmiljö
2022 (Svenska)Ingår i: Bidrag från 8:e Utvecklingskonferensen för Sveriges ingenjörsutbildningar / [ed] Helena Håkansson, Karlstads universitet, 2022, s. 62-65Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [sv]

Ingenjörens kompetenser beskrivs traditionellt som tekniskt orienterade. Eftersom industrin i dag är i en omvandling, mycket pga. klimatkrisen, men även pga. digitaliseringen, blir samverkan och innovation i kombination med tekniska baskunskaper ett uttryckt behov att tillgodose i ingenjörsutbildningar. Sådan mellanmänsklig och mer abstrakt kompetens blir central för arbete i tvärfunktionella utvecklingsteam, men även för utveckling av allt mer tjänsteinriktade produkter. Studenters olika preferenser för hur de tar sig an öppna problem är en utmaning för varje lärare i campusundervisningen, men blir allt mer utmanande att hantera i distansutbildningen. I det här bidraget reflekterar vi över våra erfarenheter från utbildning av ingenjörer inom innovativ produktdesign, tillsammans med erfarenheter från utveckling och genomförande av distans- och hybridkurser. Syftet är att dela med oss av våra erfarenheter hur studenter tar sig an en öppen frågeställning, dvs. verklighetsbaserade problem. Med bidraget vill vi inspirera till samtal om distansundervisningens hinder och möjligheter specifikt för moment som kräver att studenten reflekterar på ett annorlunda sätt.

Ort, förlag, år, upplaga, sidor
Karlstads universitet, 2022
Serie
Karlstad University Studies, ISSN 1403-8099 ; 2022:8
Nyckelord
Användarfokus, distansutbildning, problembaserat lärande, öppna problem
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning
Forskningsämne
Informationssystem
Identifikatorer
urn:nbn:se:ltu:diva-87311 (URN)
Konferens
8:e Utvecklingskonferensen för Sveriges ingenjörsutbildningar, Karlstad, Sweden, November 24 – 25, 2021
Projekt
UNIVERSEH
Anmärkning

ISBN för värdpublikation: 978-91-7867-271-4; 978-91-7867-281-3

Tillgänglig från: 2021-10-01 Skapad: 2021-10-01 Senast uppdaterad: 2023-09-05Bibliografiskt granskad
Lugnet, J., Ericson, Å. & Jämsä, J. (2022). Organizational Information Security - In digitalized work. Luleå University of Technology
Öppna denna publikation i ny flik eller fönster >>Organizational Information Security - In digitalized work
2022 (Engelska)Övrigt (Övrig (populärvetenskap, debatt, mm))
Ort, förlag, år, sidor
Luleå University of Technology, 2022. s. 14
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning
Forskningsämne
Informationssystem; Centrumbildning - Centrum för säkerhet i samhälle och kritiska infrastrukturer (CISS)
Identifikatorer
urn:nbn:se:ltu:diva-93362 (URN)
Projekt
CYNIC
Tillgänglig från: 2022-09-30 Skapad: 2022-09-30 Senast uppdaterad: 2022-12-08Bibliografiskt granskad
Lugnet, J. & Ericson, Å. (2022). Scenarios as a Tool for Professional Training in Information Security Dialogues. International Journal of Technology, Knowledge and Society, 18(2), 65-77
Öppna denna publikation i ny flik eller fönster >>Scenarios as a Tool for Professional Training in Information Security Dialogues
2022 (Engelska)Ingår i: International Journal of Technology, Knowledge and Society, ISSN 1832-3669, Vol. 18, nr 2, s. 65-77Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

This article presents scenarios designed to support abstract and reflective thinking necessary to inculcate information security awareness among IT service designers. Data for the study was obtained in empirical interventions and through an action research approach in cooperation with an IT company. The findings highlight the need for training that, in combination with traditional contents, also integrates organizational, business, and social aspects into information security awareness. Rethinking a strategy for training to be grounded in scenarios from day-to-day business activities is one implication of the study; another is the suggestion to frame the scenarios as dilemmas, that is, problematic and realistic situations having multiple solutions depending on interpretations and perspectives, and a final conclusion is the importance of enabling structured in-depth dialogues among employees.

Ort, förlag, år, upplaga, sidor
Common Ground Publishing, 2022
Nyckelord
Information Security Awareness, Social and Organizational Aspects, Scenario-Based Learning, Professional Education, Gamification
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning Annan data- och informationsvetenskap
Forskningsämne
Centrumbildning - Centrum för säkerhet i samhälle och kritiska infrastrukturer (CISS); Informationssystem
Identifikatorer
urn:nbn:se:ltu:diva-92367 (URN)10.18848/1832-3669/cgp/v18i02/65-77 (DOI)2-s2.0-85164924252 (Scopus ID)
Projekt
CYNIC - Interreg NordUndis - Piia Vinnova
Forskningsfinansiär
VinnovaInterreg NordRegion Norrbotten
Anmärkning

Validerad;2022;Nivå 1;2022-08-08 (hanlid);

Funder: CYNIC project (20201650), Lapin Liito;

Full text license: CC BY-NC-ND

Tillgänglig från: 2022-08-04 Skapad: 2022-08-04 Senast uppdaterad: 2023-11-21Bibliografiskt granskad
Ericson, Å., Lugnet, J., Silawiang, H., Eliasson, L. & Wenngren, J. (2022). User-Centred Co-Design in the Pandemic - A Reindeer Case. In: Proceedings of the Design Society: . Paper presented at 17th International Design Conference (DESIGN 2022), Dubrovnik, Croatia, May 23-26, 2022 (pp. 171-180). Cambridges Institutes Press, 2
Öppna denna publikation i ny flik eller fönster >>User-Centred Co-Design in the Pandemic - A Reindeer Case
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2022 (Engelska)Ingår i: Proceedings of the Design Society, Cambridges Institutes Press, 2022, Vol. 2, s. 171-180Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

An innovative design process which has been conducted under the restrictions during the covid-19 pandemic is in focus in this study. Visits were banned so user-centred design activities were particularly challenged by the necessity to meet and work online. The purpose of the study is to present and reflect on how user-centred design was done under those conditions. The potential users, the reindeer herders, were merely contacted online, the user investigation were supported by for example using videos and storytelling. Also, the final concept is presented.

Ort, förlag, år, upplaga, sidor
Cambridges Institutes Press, 2022
Serie
Proceedings of the Design Society, ISSN 2732-527X
Nyckelord
user experience, design thinking, co-design, collaborative design, human-centred design
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik Freds- och konfliktforskning Övrig annan samhällsvetenskap
Forskningsämne
Informationssystem
Identifikatorer
urn:nbn:se:ltu:diva-89189 (URN)10.1017/pds.2022.18 (DOI)2-s2.0-85131377354 (Scopus ID)
Konferens
17th International Design Conference (DESIGN 2022), Dubrovnik, Croatia, May 23-26, 2022
Projekt
AA3DCYNIC
Forskningsfinansiär
Interreg NordRegion Norrbotten
Anmärkning

Funder: Lapin Liito

Tillgänglig från: 2022-02-08 Skapad: 2022-02-08 Senast uppdaterad: 2025-02-20Bibliografiskt granskad
Lugnet, J., Ericson, Å. & Larsson, A. (2021). Realization of Agile Methods in Established Processes: Challenges and Barriers. Applied Sciences, 11(5), Article ID 2043.
Öppna denna publikation i ny flik eller fönster >>Realization of Agile Methods in Established Processes: Challenges and Barriers
2021 (Engelska)Ingår i: Applied Sciences, E-ISSN 2076-3417, Vol. 11, nr 5, artikel-id 2043Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

This paper presents an explorative study and the results of 17 interviews with informants from different companies. Its purpose is to identify the challenges associated with implementing agile methods along with the established procedures for early design. The study exemplifies project leaders’ experiences and implementation efforts. As leaders of design projects, they have proposed the use of a new method that involves teams engaging in testing and evaluation, which aids in the understanding and introduction of change initiatives. The challenges that are identified are as follows: (1) a lack of approval not only from top managers but also from critical peers; (2) an unprepared organization that did not allow teamwork; and (3) a lack of specific company success factors to support new methods.

Ort, förlag, år, upplaga, sidor
Switzerland: MDPI, 2021
Nyckelord
Engineering Design, Teamwork, User-centered design, Design practice, Agile Innovation
Nationell ämneskategori
Företagsekonomi
Forskningsämne
Informationssystem
Identifikatorer
urn:nbn:se:ltu:diva-83031 (URN)10.3390/app11052043 (DOI)000627950500001 ()2-s2.0-85115055086 (Scopus ID)
Projekt
The Kamprad Family Foundation for Entrepreneurship, Research & 491 Charity at Luleå University of TechnologyThe Knowledge Foundation in Sweden Through the Model- 492 Driven Development and Decision Support+ (MD3S+) research profile at Blekinge Institute of Technology
Forskningsfinansiär
Familjen Kamprads stiftelseKK-stiftelsen, MD3S+
Anmärkning

Validerad;2021;Nivå 2;2021-04-14 (alebob)

Tillgänglig från: 2021-02-25 Skapad: 2021-02-25 Senast uppdaterad: 2023-10-11Bibliografiskt granskad
Ericson, Å., Lugnet, J., Solvang, W. D., Kaartinen, H. & Wenngren, J. (2020). Challenges of Industry 4.0 in SME businesses. In: 2020 3rd International Symposium on Small-scale Intelligent Manufacturing Systems (SIMS): . Paper presented at 2020 3rd International Symposium on Small-scale Intelligent Manufacturing Systems (SIMS), 10-12 June, 2020,Gjøvik, Norway. IEEE
Öppna denna publikation i ny flik eller fönster >>Challenges of Industry 4.0 in SME businesses
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2020 (Engelska)Ingår i: 2020 3rd International Symposium on Small-scale Intelligent Manufacturing Systems (SIMS), IEEE, 2020Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

This paper problematizes and discuss a change towards new business models in order to highlight some basic challenges of digital transformation needed for Industry 4.0. A particular effort is to discuss if SMEs may have sufficient means to capitalize on such a new paradigm. As an approach to enable problematization and discussion, the paper presents concepts and standpoints that are related to the fourth industrial revolution. For example, the idea of new business models is a concept taken for granted, and is not sufficiently contextualized into digital transformation and Industry 4.0. The discussion sheds some light on the benefit of SMEs' flexibility, while simultaneously it finds mindsets challenges related to change and transformation as critical.

Ort, förlag, år, upplaga, sidor
IEEE, 2020
Serie
International Symposium on Small-scale Intelligent Manufacturing Systems (SIMS)
Nyckelord
agile, innovation, value chain, value proposition, digital service innovation
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning
Forskningsämne
Informationssystem
Identifikatorer
urn:nbn:se:ltu:diva-80266 (URN)10.1109/SIMS49386.2020.9121542 (DOI)2-s2.0-85087496229 (Scopus ID)
Konferens
2020 3rd International Symposium on Small-scale Intelligent Manufacturing Systems (SIMS), 10-12 June, 2020,Gjøvik, Norway
Anmärkning

ISBN för värdpublikation: 978-1-7281-6419-9, 978-1-7281-6420-5

Tillgänglig från: 2020-07-23 Skapad: 2020-07-23 Senast uppdaterad: 2023-09-05Bibliografiskt granskad
Lugnet, J., Ericson, Å. & Larsson, T. (2020). Design of Product–Service Systems: Toward an Updated Discourse. Systems, 8(4), Article ID 45.
Öppna denna publikation i ny flik eller fönster >>Design of Product–Service Systems: Toward an Updated Discourse
2020 (Engelska)Ingår i: Systems, ISSN 2079-8954, Vol. 8, nr 4, artikel-id 45Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

The engineering rationale, composed of established logic for the design and development of products, has been confronted by a shift to a circular economy. Digitalization (e.g., Industry 4.0) enables transformation, but it also increases relational complexities in scope and number. In Product–Service Systems (PSSs), the combination of manufactured goods and services should be delivered in new business models based on value-adding digital assistance. From a systems science view, such combinations cannot be managed by the same approach as if they were one uniform system; rather, it is an interdependent mix of technical, social, and digital designs. This paper initializes an updated conceptual discourse on PSSs and provides a reflection on the expected challenges in the transformation from linear to circular models. For example, the role of systems thinking to guide early design stages is discussed and the importance of processes for creating shared visions at different systems levels is suggested to be addressed in future research. The intention is to formulate thoughts about radical cognitive changes in order to realize the PSS paradigm.

Ort, förlag, år, upplaga, sidor
Switzerland: MDPI, 2020
Nyckelord
Product-service systems, industry 4.0, circular economy, digital services, innovation, socio-technical systems, digitalization
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning
Forskningsämne
Informationssystem
Identifikatorer
urn:nbn:se:ltu:diva-81349 (URN)10.3390/systems8040045 (DOI)000602274500001 ()2-s2.0-85097388590 (Scopus ID)
Projekt
The Kamprad Family Foundation for Entrepreneurship, Research & 491 Charity at Luleå University of TechnologyThe Knowledge Foundation in Sweden Through the Model- 492 Driven Development and Decision Support+ (MD3S+) research profile at Blekinge Institute of Technology
Forskningsfinansiär
Familjen Kamprads stiftelseKK-stiftelsen, MD3S+
Anmärkning

Validerad;2020;Nivå 2;2020-11-18 (alebob)

Tillgänglig från: 2020-11-09 Skapad: 2020-11-09 Senast uppdaterad: 2021-01-14Bibliografiskt granskad
Organisationer
Identifikatorer
ORCID-id: ORCID iD iconorcid.org/0000-0002-0280-3160