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Publikationer (10 of 41) Visa alla publikationer
Škec, M. M., Štorga, M. & Gero, J. S. (2024). Effect of team diversity on teams’ design space: a computational approach. In: DESIGN 2024: . Paper presented at 18th International Design Conference (Design 2024), Dubrovnik, Croatia, May 20-23, 2024 (pp. 1095-1104). Cambridge University Press
Öppna denna publikation i ny flik eller fönster >>Effect of team diversity on teams’ design space: a computational approach
2024 (Engelska)Ingår i: DESIGN 2024, Cambridge University Press, 2024, s. 1095-1104Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Understanding team diversity has become essential for modern-day organisations. This study explores the impact of knowledge diversity in design teams through computational simulations. By analysing design space characteristics, we study how diverse teams perform compared to less diverse counterparts. Results reveal that highly diverse teams exhibit increased efficiency, quicker convergence, and larger but sparser design spaces. This work contributes to understanding the impact of knowledge diversity in design teams and sets the stage for future systematic studies of diversity.

Ort, förlag, år, upplaga, sidor
Cambridge University Press, 2024
Serie
Proceedings of the Design Society, E-ISSN 2732-527X ; 4
Nyckelord
design teams, design cognition, team diversity, design space, agent-based modelling
Nationell ämneskategori
Data- och informationsvetenskap Annan teknik Konst
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-105778 (URN)10.1017/pds.2024.112 (DOI)2-s2.0-85194088004 (Scopus ID)
Konferens
18th International Design Conference (Design 2024), Dubrovnik, Croatia, May 20-23, 2024
Anmärkning

Funder: Ministry of Science, Education and Sports of Republic of Croatia; Croatian Science Foundation (IP-2022-10-7775); 

Full text license: CC BY-NC-ND 4.0; 

Tillgänglig från: 2024-06-04 Skapad: 2024-06-04 Senast uppdaterad: 2024-06-04Bibliografiskt granskad
Perković, I., Martinec, T., Škec, S. & Štorga, M. (2024). Streamlining Virtual Product Teardown in Engineering Education Through Affordable Reverse Engineering Technologies. Computer-Aided Design and Applications, 22(4), 685-699
Öppna denna publikation i ny flik eller fönster >>Streamlining Virtual Product Teardown in Engineering Education Through Affordable Reverse Engineering Technologies
2024 (Engelska)Ingår i: Computer-Aided Design and Applications, ISSN 1686-4360, Vol. 22, nr 4, s. 685-699Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

Traditional product teardown exercises, while educationally valuable, are resource-intensive and environmentally unsustainable. By leveraging affordable 3D scanning and CAD modeling tools, an approach is proposed for the creation of virtual product replicas that can be used to reduce costs, environmental impact,and logistical constraints of product teardowns. Two case studies—a leaf blower and a hand mixer—demonstrate the effectiveness of the methodology. The case studies also demonstrate that 3D scanning is particularly advantageous for capturing complex geometries, while CAD modeling is more efficient for simpler components with straightforward geometries. The integration of both techniques ensures that the strengths of each approach are maximized, leading to substantial time savings in creating assembly models. The study confirms that high-quality 3D models for virtual product teardowns can be created using a combination of affordable reverse engineering approaches, making it a viable solution for educational settings.

Ort, förlag, år, upplaga, sidor
U-turn Press LLC, 2024
Nyckelord
Product Teardown, Design Education, Reverse Engineering, 3D CAD Model, Function Modelling
Nationell ämneskategori
Maskinteknik
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-110887 (URN)10.14733/cadaps.2025.685-699 (DOI)
Anmärkning

Validerad;2024;Nivå 1;2024-11-28 (hanlid);

Funder: Croatian Science Foundation (IP-2022-10-7775);

Full text license: CC BY-NC-SA 4.0

Tillgänglig från: 2024-11-28 Skapad: 2024-11-28 Senast uppdaterad: 2024-11-28Bibliografiskt granskad
Đurić, M., Martinec, T., Porobija, M. & Štorga, M. (2023). Designing for Legal Practitioners: Lessons Learned from Legal Tech Development and Implementation. In: Proceedings of the Design Society, ICED 2023: . Paper presented at 24th International Conference on Engineering Design, ICED 2023, Bordeaux, France, July 24-28, 2023 (pp. 1377-1386). Cambridge University Press, 3
Öppna denna publikation i ny flik eller fönster >>Designing for Legal Practitioners: Lessons Learned from Legal Tech Development and Implementation
2023 (Engelska)Ingår i: Proceedings of the Design Society, ICED 2023, Cambridge University Press , 2023, Vol. 3, s. 1377-1386Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Recently, the design and digitalisation approaches have become increasingly utilised in the legal context, typically under the names of legal design and legal tech. One of their goals is to help legal practitioners be more efficient and to provide better quality and more comprehensive legal services. Also, given that both movements rely heavily on participatory and co-design, they will require increased support not only from design practitioners but also from design researchers and educators. Therefore, this paper investigates, from a design research viewpoint, the opportunities and challenges of developing and implementing legal tech, with a particular focus on legal practitioners. It reports on four cases of designing legal tech solutions and their implementation in a law firm. The main insights are related to the importance of value perception through participatory and co-design, the need for efficient and effective testing methodologies, and the opportunity to test a wide range of design methods and tools in the legal context. The paper also complements the legal design and legal tech literature with additional arguments on why designing in the legal context is challenging compared to designing in other domains.

Ort, förlag, år, upplaga, sidor
Cambridge University Press, 2023
Serie
Proceedings of the Design Society, E-ISSN 2732-527X
Nyckelord
Case study, Legal design, Legal tech, Participatory design, Service design
Nationell ämneskategori
Juridik och samhälle
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-100644 (URN)10.1017/pds.2023.138 (DOI)2-s2.0-85165458399 (Scopus ID)
Konferens
24th International Conference on Engineering Design, ICED 2023, Bordeaux, France, July 24-28, 2023
Anmärkning

Funder: EIT (22112); Croatian Science Foundation (IP-2018-01-7269)

Licens fulltext: CC BY-NC-ND 4.0

Tillgänglig från: 2023-08-17 Skapad: 2023-08-17 Senast uppdaterad: 2024-04-12Bibliografiskt granskad
Perišić, M. M., Štorga, M. & Gero, J. (2023). The Emergence and Impact of Synchrony in Design Teams: A Computational Study. In: Proceedings of the Design Society, ICED 2023: . Paper presented at 24th International Conference on Engineering Design, ICED 2023, Bordeaux, France, July 24-28, 2023 (pp. 3385-3394). Cambridge University Press, 3
Öppna denna publikation i ny flik eller fönster >>The Emergence and Impact of Synchrony in Design Teams: A Computational Study
2023 (Engelska)Ingår i: Proceedings of the Design Society, ICED 2023, Cambridge University Press , 2023, Vol. 3, s. 3385-3394Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Studies revealed that, while collaborating, humans tend to synchronise on multiple levels (e.g., neurocognitive or physiological). Inter-brain synchrony has been linked to improved problem-solving, decision-making, and creativity. Nevertheless, studies on synchrony in design teams started to emerge only recently. This study contributes to this stream of research by utilising a computational model of a design team to explore the relationships between team cohesion, synchrony, and team performance. The experiments revealed a positive link between team cohesion level and the emergence of (cognitive) synchrony. Furthermore, cohesive teams were found to be more efficient, converging quicker and producing solutions at a higher rate. In addition, the diversity of the solutions generated by highly cohesive teams tends to increase over time. Teams in medium- and low-cohesive settings initially generate highly diverse solutions, but such diversity decreases as the simulation progresses. Finally, highly-cohesive teams were found to be prone to premature convergence.

Ort, förlag, år, upplaga, sidor
Cambridge University Press, 2023
Serie
Proceedings of the Design Society, E-ISSN 2732-527X
Nyckelord
Design cognition, Simulation, Synchrony, Teamwork
Nationell ämneskategori
Design
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-100643 (URN)10.1017/pds.2023.339 (DOI)2-s2.0-85165428722 (Scopus ID)
Konferens
24th International Conference on Engineering Design, ICED 2023, Bordeaux, France, July 24-28, 2023
Anmärkning

Funder: Ministry of Science, Education and Sports of Republic of Croatia; US National Science Foundation (CMMI-1400466, CMMI-1762415, EEC-1929896); Croatian Science Foundation (IP-2018-01-7269)

Licens fulltext: CC BY-NC-ND 4.0

Tillgänglig från: 2023-08-17 Skapad: 2023-08-17 Senast uppdaterad: 2023-08-17Bibliografiskt granskad
Čeh, I., Štorga, M. & Delač, G. (2022). Agent-Based Modelling: Parallel and Distributed Simulation of Product Development Team. Technical Gazette, 29(4), 1424-1432
Öppna denna publikation i ny flik eller fönster >>Agent-Based Modelling: Parallel and Distributed Simulation of Product Development Team
2022 (Engelska)Ingår i: Technical Gazette, ISSN 1330-3651, E-ISSN 1848-6339, Vol. 29, nr 4, s. 1424-1432Artikel, forskningsöversikt (Refereegranskat) Published
Abstract [en]

The successful collaboration of team members plays a crucial role in product development. Research of different teamwork factors may help understand the process, and computer simulation can be a suitable method of achieving this goal. This work aims to give an overview of agent-based modelling of product development teams and survey existing models that tackle this problem. Some tools and frameworks for agent-based modelling will be described with an emphasis on parallel and distributed architectures which are used to improve performance and enable very big and complex simulations.

Ort, förlag, år, upplaga, sidor
Strojarski Facultet, 2022
Nyckelord
agent-based models, crowdsourcing, distributed systems, multi-agent models, parallel computing, product development, social innovation, teamwork
Nationell ämneskategori
Företagsekonomi Produktionsteknik, arbetsvetenskap och ergonomi
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-92134 (URN)10.17559/tv-20200922160617 (DOI)000818875800024 ()2-s2.0-85133191137 (Scopus ID)
Anmärkning

Validerad;2022;Nivå 2;2022-07-13 (joosat);

Funder: Ministry of Science, Education and Sports of the Republic of Croatia; Croatian Science Foundation (7269)

Tillgänglig från: 2022-07-13 Skapad: 2022-07-13 Senast uppdaterad: 2022-08-30Bibliografiskt granskad
Lukačević, F., Škec, S., Martinec, T. & Štorga, M. (2022). Challenges of Utilizing Sensor Data Acquired by Smart Products in Product Development Activities. Acta Polytechnica Hungarica, 19(4), 165-187
Öppna denna publikation i ny flik eller fönster >>Challenges of Utilizing Sensor Data Acquired by Smart Products in Product Development Activities
2022 (Engelska)Ingår i: Acta Polytechnica Hungarica, ISSN 1785-8860, E-ISSN 2064-2687, Vol. 19, nr 4, s. 165-187Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

Emerging digital technologies enable capturing of a product’s digital footprint through continuous monitoring of its performance, usage, and working environment while using data acquired by its embedded sensors. However, it seems that product development (PD) teams, within engineering companies, have not yet embraced the usage of sensor data acquired by smart products (SPs) when conducting PD activities. This study discusses several challenges that hinder a broader utilization of SP's sensor data, within PD. In addition to the literature review, the discussion is supported with empirical data gathered through a qualitative exploratory case study conducted in a large engineering and manufacturing company. As a result, three challenges are outlined. First, it is challenging for the company's management and PD team to gain transparency over the benefits of sensor data utilization for PD. Second, solutions providing accessibility and visualization of gathered data should be tailored to the PD activities and teams, which requires a holistic understanding. Finally, it is suggested that new skills, roles and processes should be introduced, in order to enable SP's sensor data utilization, within PD activities. 

Ort, förlag, år, upplaga, sidor
Óbuda University, 2022
Nyckelord
smart product, sensor data, product development, digital twin, data-driven design
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-92712 (URN)10.12700/aph.19.4.2022.4.9 (DOI)000918321100009 ()2-s2.0-85129299467 (Scopus ID)
Anmärkning

Validerad;2022;Nivå 2;2022-09-02 (hanlid);

Funder: Croatian Science Foundation (IP-2018-01-7269)

Tillgänglig från: 2022-08-30 Skapad: 2022-08-30 Senast uppdaterad: 2023-05-08Bibliografiskt granskad
Mansouri, M. & Štorga, M. (2022). Dynamics and Emergence: Case Examples from Literature (1ed.). In: Anja Maier, Josef Oehmen, Pieter E. Vermaas (Ed.), Handbook of Engineering Systems Design: (pp. 557-592). Springer
Öppna denna publikation i ny flik eller fönster >>Dynamics and Emergence: Case Examples from Literature
2022 (Engelska)Ingår i: Handbook of Engineering Systems Design / [ed] Anja Maier, Josef Oehmen, Pieter E. Vermaas, Springer, 2022, 1, s. 557-592Kapitel i bok, del av antologi (Övrigt vetenskapligt)
Abstract [en]

The concept of emergence has roots in systems complexity and dynamics, with prominent impact in contemporary science and in design, analysis, and governance of complex engineering systems. It is almost impossible to effectively model emergence within the dynamics of systems, due to the obscurity of its nature and imperfection of our information on its relational systemic interactions. Thus, paying attention to basic meta-questions about emergent properties of complex engineering systems is crucially important in understanding both the trajectories of evolution of systems and correspondingly the patterns of system behaviour. From this trajectorial/behavioural perspective, emergence and dynamics are considered as very close concepts: understanding the variables of one can be realised by tracing and modelling the other. This chapter reviews and summarises the topics of emergence and dynamics through their applications in six case examples. Six studies conducted by researchers around the world are selected, representing a portfolio of cases studied with multiple theoretical foundations, levels of scope, application domains of engineering systems design, phenomena of emergence, and modelling methods used that detect and identify emergence through dynamics. The case reviews provide a gateway to comprehending emergence in systems through emphasising the dynamics of interactions.

Ort, förlag, år, upplaga, sidor
Springer, 2022 Upplaga: 1
Nyckelord
Case studies, Complex systems, Dynamic behaviour, Emergence, Engineering systems, Modelling and simulation, Resilience
Nationell ämneskategori
Annan samhällsbyggnadsteknik
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-97551 (URN)10.1007/978-3-030-81159-4_11 (DOI)2-s2.0-85153637996 (Scopus ID)978-3-030-81158-7 (ISBN)978-3-030-81159-4 (ISBN)
Tillgänglig från: 2023-05-24 Skapad: 2023-05-24 Senast uppdaterad: 2023-05-24Bibliografiskt granskad
Horvat, N., Kunnen, S., Štorga, M., Nagarajah, A. & Škec, S. (2022). Immersive virtual reality applications for design reviews: Systematic literature review and classification scheme for functionalities. Advanced Engineering Informatics, 54, Article ID 101760.
Öppna denna publikation i ny flik eller fönster >>Immersive virtual reality applications for design reviews: Systematic literature review and classification scheme for functionalities
Visa övriga...
2022 (Engelska)Ingår i: Advanced Engineering Informatics, ISSN 1474-0346, E-ISSN 1873-5320, Vol. 54, artikel-id 101760Artikel, forskningsöversikt (Refereegranskat) Published
Abstract [en]

The development of immersive virtual reality (IVR) applications for design reviews is a major trend in the design field. While many different applications have been developed, there is little consensus on the functionalities necessary for these applications. This paper proposes a classification scheme for IVR functionalities related to design reviews (DRs), combining conceptual-to-empirical and empirical-to-conceptual strategies. The classification scheme consists of eight class categories (Input, Representation, Navigation, Manipulation, Collaboration, Edit, Creation, and Output), 22 class subcategories, and 55 classes. The classification scheme has been validated by analysing several commercial IVR applications for DRs. As part of the classification scheme development, Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) was utilised to review 70 articles that develop IVR applications for DRs. The results from systematic literature reviews suggest the development of solutions that integrate several class categories, are better connected to current design workflows, include various design information, support a DR planning cycle, and support distributed work. The proposed classification scheme helps to orient the future development of IVR applications for DRs and provides a framework to systematically accumulate evidence on the effect of such applications on DRs.

Ort, förlag, år, upplaga, sidor
Elsevier, 2022
Nyckelord
Immersive virtual reality, Design review, Classification scheme, Functionalities, Systematic literature review, PRISMA
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign)
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-93451 (URN)10.1016/j.aei.2022.101760 (DOI)000866392000004 ()2-s2.0-85138464833 (Scopus ID)
Anmärkning

Validerad;2022;Nivå 2;2022-10-05 (sofila);

Funder: Croatian Science Foundation (project IP-2018-01-7269); Team Adaptability for Innovation-Oriented Product Development (TAIDE); Erasmus+ (project 2018-1-HR01-KA203-047486); E-learning Platform for Innovative Product Development (ELPID)

Tillgänglig från: 2022-10-05 Skapad: 2022-10-05 Senast uppdaterad: 2023-05-08Bibliografiskt granskad
Cascini, G., Nagai, Y., Georgiev, G. V., Zelaya, J., Becattini, N., Boujut, J. F., . . . Wodehouse, A. J. (2022). Perspectives on design creativity and innovation research: 10 years later. International Journal of Design Creativity and Innovation, 10(1), 1-30
Öppna denna publikation i ny flik eller fönster >>Perspectives on design creativity and innovation research: 10 years later
Visa övriga...
2022 (Engelska)Ingår i: International Journal of Design Creativity and Innovation, ISSN 2165-0349, E-ISSN 2165-0357, Vol. 10, nr 1, s. 1-30Artikel i tidskrift, Editorial material (Refereegranskat) Published
Ort, förlag, år, upplaga, sidor
Taylor & Francis, 2022
Nationell ämneskategori
Design
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-89381 (URN)10.1080/21650349.2022.2021480 (DOI)000744850300001 ()2-s2.0-85123403775 (Scopus ID)
Tillgänglig från: 2022-02-23 Skapad: 2022-02-23 Senast uppdaterad: 2023-09-13Bibliografiskt granskad
Perisic, M. M., Štorga, M. & Gero, J. S. (2021). Computational study on design space expansion during teamwork. In: Proceedings of the Design Society: . Paper presented at 23rd International Conference on Engineering Design (ICED21), Gothenburg, Sweden, August 16-20, 2021 (pp. 691-700). Cambridge University Press, 1:ICED21
Öppna denna publikation i ny flik eller fönster >>Computational study on design space expansion during teamwork
2021 (Engelska)Ingår i: Proceedings of the Design Society, Cambridge University Press, 2021, Vol. 1:ICED21, s. 691-700Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

When observing a design space expansion during teamwork, several studies found that cumulative solution-related issues' occurrence follows a linear trend. Such findings contradict the hypothesis of solution-related issues being characteristic for the later design stages. This work relies on agent-based simulations to explore the emerging patterns in design solution space expansion during teamwork. The results demonstrate trends that accord with the empirical findings, suggesting that a cognitive effort in solution space expansion remains constant throughout a design session. The collected data on agents' cognitive processes and solution space properties enabled additional insights, which led to the detection of four distinct regimes of design solution space expansion.

Ort, förlag, år, upplaga, sidor
Cambridge University Press, 2021
Serie
Proceedings of the Design Society, E-ISSN 2732-527X
Nyckelord
Design cognition, Design space expansion, Simulation, Teamwork
Nationell ämneskategori
Datavetenskap (datalogi)
Forskningsämne
Produktinnovation
Identifikatorer
urn:nbn:se:ltu:diva-94911 (URN)10.1017/pds.2021.69 (DOI)2-s2.0-85117824173 (Scopus ID)
Konferens
23rd International Conference on Engineering Design (ICED21), Gothenburg, Sweden, August 16-20, 2021
Anmärkning

Funder: US National Science Foundation (CMMI-1400466, CMMI-1762415); Ministry of Science, Education and Sports of the Republic of Croatia; Croatian Science Foundation (IP-2018-01-7269);

Tillgänglig från: 2022-12-19 Skapad: 2022-12-19 Senast uppdaterad: 2022-12-19Bibliografiskt granskad
Organisationer
Identifikatorer
ORCID-id: ORCID iD iconorcid.org/0000-0001-9700-008X

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