Change search
Link to record
Permanent link

Direct link
BETA
Wingstedt, Johnny
Publications (10 of 15) Show all publications
Nykänen, A., Wingstedt, J., Sundhage, J. & Mohlin, P. (2015). Sketching Sounds: listening, moving and listening again (ed.). Paper presented at . Design Studies, 39, 19-47
Open this publication in new window or tab >>Sketching Sounds: listening, moving and listening again
2015 (English)In: Design Studies, ISSN 0142-694X, E-ISSN 1872-6909, Vol. 39, p. 19-47Article in journal (Refereed) Published
Abstract [en]

In this work, the use of sketching in sound design was studied. Based on Schon and Wiggins' model of how designers use sketching to see, move, and see again, we suggest that sound design evolves through a similar process requiring listening, moving, and listening again. This is facilitated by considering sounds as sketches. A case was followed in which six designers were asked to design a sound logotype. Processes and interactions were studied. The results suggest that sound design can be considered as a listen – move – listen process. Sound design is a conversation with sounding material, crucially dependent on listening. To assist in this, a computer interface was developed. Analysis of its use suggests that it supported co-designing.

National Category
Fluid Mechanics and Acoustics
Research subject
Engineering Acoustics
Identifiers
urn:nbn:se:ltu:diva-16358 (URN)10.1016/j.destud.2015.04.002 (DOI)000358102500002 ()2-s2.0-84931058702 (Scopus ID)ffbb54ac-7d22-484b-9fd2-dbd0f94d16ab (Local ID)ffbb54ac-7d22-484b-9fd2-dbd0f94d16ab (Archive number)ffbb54ac-7d22-484b-9fd2-dbd0f94d16ab (OAI)
Note
Validerad; 2015; Nivå 2; 20150518 (andbra)Available from: 2016-09-29 Created: 2016-09-29 Last updated: 2018-07-10Bibliographically approved
Nykänen, A., Wingstedt, J., Sundhage, J. & Mohlin, P. (2014). Sketching Sounds – listening, moving and listening again (ed.). Paper presented at Forum Acusticum : 07/09/2014 - 14/09/2014. Paper presented at Forum Acusticum : 07/09/2014 - 14/09/2014.
Open this publication in new window or tab >>Sketching Sounds – listening, moving and listening again
2014 (English)Conference paper, Oral presentation only (Refereed)
Abstract [en]

Industrial design covers design of products taking all senses into account. However, most literature on product design focuses on vision. When designing multisensory human-machine interfaces tools and processes for design of sounds are needed. Sketching is essential in design. Schon and Wiggins discussed designers’ use of sketching and suggested that designers interact with the medium (typically pen and paper) in a seeing – moving – seeing way of working. First, the designer sketch to see a problem, then tries a solution by changing the sketch or suggesting a new sketch, and finally evaluates the solution by visual inspection. We suggest that design of sounds evolves through a similar process requiring the designer to listen, move and listen again. This process is facilitated by considering sounds created throughout the process as sketches. A case was studied where six designers were given the task to design a sound logotype for a car. Their processes were analyzed and compared with actions in visual sketching using pen and paper. The results support the idea of considering sound design as a listening – moving – listening process. Designing of sounds is a conversation with sounding material and crucially dependent on listening. By encouraging sound designers to use sounds as sketches during the design process creativity and efficiency were promoted.

National Category
Fluid Mechanics and Acoustics
Research subject
Engineering Acoustics
Identifiers
urn:nbn:se:ltu:diva-30935 (URN)4f2a0737-6fff-49b7-b776-c6874cf898ac (Local ID)4f2a0737-6fff-49b7-b776-c6874cf898ac (Archive number)4f2a0737-6fff-49b7-b776-c6874cf898ac (OAI)
Conference
Forum Acusticum : 07/09/2014 - 14/09/2014
Note
Godkänd; 2014; 20141210 (arny)Available from: 2016-09-30 Created: 2016-09-30 Last updated: 2017-11-25Bibliographically approved
Wingstedt, J., Brändström, S. & Berg, J. (2010). Narrative music, visuals and meaning in film (ed.). Paper presented at . Visual Communication, 9(2), 193-210
Open this publication in new window or tab >>Narrative music, visuals and meaning in film
2010 (English)In: Visual Communication, ISSN 1470-3572, E-ISSN 1741-3214, Vol. 9, no 2, p. 193-210Article in journal (Refereed) Published
Abstract [en]

Narrative media music, music used for narrative purposes in multimedia such as film, television or computer games, is becoming one of the largest sources of musical experience in our daily lives. Though typically experienced on an unconscious and unreflected level, this kind of music actively contributes narrative meaning in multimodal interplay with image, speech and sound effects. Often, what we (think we) see is to a large degree determined by what we hear. Using Halliday's (1978) metafunctions of communication as a starting point, two short film scenes (from Jaws and The Secret of My Success) are examined, with a focus on the intermodal relationships of music and image. The examples illustrate how musical and visual expressions combine to form multimodal statements where the whole is certainly different than the sum of the parts.

National Category
Pedagogy Other Humanities not elsewhere specified
Research subject
Music Education; Audio Technology
Identifiers
urn:nbn:se:ltu:diva-12379 (URN)10.1177/1470357210369886 (DOI)000280608500004 ()2-s2.0-77955132091 (Scopus ID)b842bc80-a90b-11df-a707-000ea68e967b (Local ID)b842bc80-a90b-11df-a707-000ea68e967b (Archive number)b842bc80-a90b-11df-a707-000ea68e967b (OAI)
Note
Validerad; 2010; 20100816 (andbra)Available from: 2016-09-29 Created: 2016-09-29 Last updated: 2018-07-10Bibliographically approved
Wingstedt, J. (2008). Making music mean: on functions of, and knowledge about, narrative music in multimedia (ed.). (Doctoral dissertation). Paper presented at . Luleå: Luleå tekniska universitet
Open this publication in new window or tab >>Making music mean: on functions of, and knowledge about, narrative music in multimedia
2008 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

Narrative media music - music used for narrative purposes in multimedia such as film and computer games - is often, especially for young people, the largest source of daily musical experience. This PhD thesis is based on three articles, in different ways exploring functions of, and knowledge about, narrative media music. The overarching research question of the thesis is: ‘How can meaning-making functions of narrative media music be described - and how are attitudes, awareness and knowledge about such functions expressed through the different modes of musical sound and speech?' The first article discusses how the musical underscore in narrative media achieves meaning in multimodal interplay with the visuals and other available modes of representation. Three short film scenes are examined from the perspectives of ideational, interpersonal and textual meanings. Even if music in such situations usually does not attain a high degree of conscious salience, it is clear that it often contributes meaning that is essential for the understanding of the overall narrative. It is concluded that what we (think we) see is often to a large degree determined by what we hear. The second article presents the first part of a study, where 23 young participants (12-13 years old), using a software tool, were given the task of adapting musical expression to make it ‘fit as well as possible' different visual scenes shown on a computer screen. They also answered a questionnaire, asking about their musical training and media habits. Numerical data from the trial sessions, representing differences in musical expression, were analyzed statistically. The results indicated a strong degree of in-group conformity and consensus, indicating knowledge of culturally available functions and conventions of narrative media music. The third article describes the second part of the study. Each participant was interviewed in a stimulated recall situation where they commented and reflected on their own musical expressions of their completed trials. From the analysis of the interviews, examining the verbal expression of ideational, interpersonal and textual meanings, five different types of statements could be discerned: the Unclear, Intuitive, Associative, Analytical and Transformative types. These statements were also seen as reflecting various aspects of Swanwick's (1994) concepts of intuitive and analytical knowledge. Combining the verbal statements with how each participant musically had demonstrated conformity or non-conformity to narrative conventions, contributed to a fuller and more nuanced account of their expressed musical knowledge. The thesis concludes with a discussion of the learning opportunities offered by narrative multimedia in the escalating media society and of its implications for formal music education.

Place, publisher, year, edition, pages
Luleå: Luleå tekniska universitet, 2008. p. 70
Series
Doctoral thesis / Luleå University of Technology 1 jan 1997 → …, ISSN 1402-1544 ; 2008:43
National Category
Pedagogy
Research subject
Music Education
Identifiers
urn:nbn:se:ltu:diva-26369 (URN)df45bd90-8e15-11dd-b0bd-000ea68e967b (Local ID)df45bd90-8e15-11dd-b0bd-000ea68e967b (Archive number)df45bd90-8e15-11dd-b0bd-000ea68e967b (OAI)
Note

Godkänd; 2008; 20080929 (ysko)

Available from: 2016-09-30 Created: 2016-09-30 Last updated: 2018-03-06Bibliographically approved
Wingstedt, J., Brändström, S. & Berg, J. (2008). Young adolescents' usage of narrative functions of media music by manipulation of musical expression (ed.). Paper presented at . Psychology of Music, 36(2), 193-214
Open this publication in new window or tab >>Young adolescents' usage of narrative functions of media music by manipulation of musical expression
2008 (English)In: Psychology of Music, ISSN 0305-7356, E-ISSN 1741-3087, Vol. 36, no 2, p. 193-214Article in journal (Refereed) Published
Abstract [en]

This study investigates usage and knowledge of musical narrative functions in contemporary multimedia. A group of young adolescents were given the task of adapting musical expression, using the non-verbal research tool REMUPP, to fit different visual scenes shown on a computer screen. This was accomplished by manipulating seven musical parameters: instrumentation, tempo, harmonic complexity, rhythmic complexity, register, articulation and reverb. They also answered a questionnaire giving information about their musical training and media habits. Numerical data from the manipulation of the musical parameters were analysed to search for tendencies within the group with regard to the musical expression in relation to the different visual scenes shown. The results showed a large degree of in-group consensus regarding narrative functions of music, indicating knowledge about musical narrative codes and conventions. Also, the results were clearly influenced by factors such as the participants' musical training, gender and habits of music listening, playing computer games and watching movies - highlighting the complexity of learning and pointing to the impact of the increasing availability of narrative media on our attitudes and knowledge

National Category
Pedagogy Other Humanities not elsewhere specified
Research subject
Music Education; Audio Technology
Identifiers
urn:nbn:se:ltu:diva-6447 (URN)10.1177/0305735607085012 (DOI)000255567700004 ()2-s2.0-67049160810 (Scopus ID)4ab0a1f0-70ba-11dc-a60c-000ea68e967b (Local ID)4ab0a1f0-70ba-11dc-a60c-000ea68e967b (Archive number)4ab0a1f0-70ba-11dc-a60c-000ea68e967b (OAI)
Note
Validerad; 2008; 20071002 (johsod)Available from: 2016-09-29 Created: 2016-09-29 Last updated: 2018-07-10Bibliographically approved
Berg, J. & Wingstedt, J. (2006). Perceived properties of parameterised music for interactive applications (ed.). Paper presented at . Journal of Systemics, Cybernetics and Informatics, 4(2), 65-71
Open this publication in new window or tab >>Perceived properties of parameterised music for interactive applications
2006 (English)In: Journal of Systemics, Cybernetics and Informatics, ISSN 1690-4524, Vol. 4, no 2, p. 65-71Article in journal (Refereed) Published
Abstract [en]

Traditional implementations of sound and music in interactive contexts have their limitations. One way to overcome these and to expand the possibilities of music is to handle the music in a parameterised form. To better understand the properties of the musical parameters resulting from parameterisation, two experiments were carried out. The first experiment investigated selected parameters' capability to change the music; the second experiment examined how the parameters can contribute to express emotions. From these experiments, it is concluded that users without musical training perform differently from musicians on some of the parameters. There is also a clear association between the parameters and the expressed basic emotions. The paper is concluded with observations on how parameterisation might be used in interactive applications.

National Category
Other Humanities not elsewhere specified Pedagogy
Research subject
Audio Technology; Music Education
Identifiers
urn:nbn:se:ltu:diva-15556 (URN)f16d5be0-1b4d-11dc-99cb-000ea68e967b (Local ID)f16d5be0-1b4d-11dc-99cb-000ea68e967b (Archive number)f16d5be0-1b4d-11dc-99cb-000ea68e967b (OAI)
Note
Validerad; 2006; 20070615 (ysko)Available from: 2016-09-29 Created: 2016-09-29 Last updated: 2017-11-24Bibliographically approved
Wingstedt, J. (2006). REMUPP - a tool for investigating musical narrative functions (ed.). In: (Ed.), Proceedings of the Audio Mosty Conference: a Conference on Sound in Games. Paper presented at Audio Mostly 2006 : 26/09/2006 - 28/09/2006. Interactive Institute
Open this publication in new window or tab >>REMUPP - a tool for investigating musical narrative functions
2006 (English)In: Proceedings of the Audio Mosty Conference: a Conference on Sound in Games, Interactive Institute , 2006Conference paper, Published paper (Other academic)
Place, publisher, year, edition, pages
Interactive Institute, 2006
National Category
Pedagogy
Research subject
Music Education
Identifiers
urn:nbn:se:ltu:diva-37097 (URN)afc7bf80-678f-11dc-a0c3-000ea68e967b (Local ID)afc7bf80-678f-11dc-a0c3-000ea68e967b (Archive number)afc7bf80-678f-11dc-a0c3-000ea68e967b (OAI)
Conference
Audio Mostly 2006 : 26/09/2006 - 28/09/2006
Note

Godkänd; 2006; 20070920 (ysko)

Available from: 2016-10-03 Created: 2016-10-03 Last updated: 2018-03-06Bibliographically approved
Lefford, N., Wingstedt, J. & Sjömark, C. (2005). Context, individuality and music's affect on listeners (ed.). In: (Ed.), (Ed.), Modeling and using context: 5th international and interdisciplinary conference, CONTEXT 2005, Paris, France, July 5-8, 2005 ; proceedings. Paper presented at International and Interdisciplinary Conference on Modeling and Using Context : 05/07/2005 - 08/07/2005. Berlin: Encyclopedia of Global Archaeology/Springer Verlag
Open this publication in new window or tab >>Context, individuality and music's affect on listeners
2005 (English)In: Modeling and using context: 5th international and interdisciplinary conference, CONTEXT 2005, Paris, France, July 5-8, 2005 ; proceedings, Berlin: Encyclopedia of Global Archaeology/Springer Verlag, 2005Conference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
Berlin: Encyclopedia of Global Archaeology/Springer Verlag, 2005
National Category
Other Humanities not elsewhere specified Pedagogy
Research subject
Audio Technology; Music Education
Identifiers
urn:nbn:se:ltu:diva-31411 (URN)595261d0-41cb-11dc-8da5-000ea68e967b (Local ID)354026924X (ISBN)595261d0-41cb-11dc-8da5-000ea68e967b (Archive number)595261d0-41cb-11dc-8da5-000ea68e967b (OAI)
Conference
International and Interdisciplinary Conference on Modeling and Using Context : 05/07/2005 - 08/07/2005
Note
Godkänd; 2005; 20070803 (ysko)Available from: 2016-09-30 Created: 2016-09-30 Last updated: 2018-06-19Bibliographically approved
Sjömark, C., Wingstedt, J., Axelsson, K. & Berg, J. (2005). Musical parameters for promoting relaxation and stress-reduction in listeners (ed.). In: (Ed.), (Ed.), Ambience05 Proceedings: . Paper presented at International Scientific Conference on Intelligence Ambience and Well-Being : 19/09/2005 - 20/09/2005. : Tampere University of Technology
Open this publication in new window or tab >>Musical parameters for promoting relaxation and stress-reduction in listeners
2005 (English)In: Ambience05 Proceedings, Tampere University of Technology, 2005Conference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
Tampere University of Technology, 2005
National Category
Pedagogy Nursing Other Humanities not elsewhere specified
Research subject
Music Education; Nursing; Audio Technology
Identifiers
urn:nbn:se:ltu:diva-30398 (URN)42e88220-41cc-11dc-8da5-000ea68e967b (Local ID)42e88220-41cc-11dc-8da5-000ea68e967b (Archive number)42e88220-41cc-11dc-8da5-000ea68e967b (OAI)
Conference
International Scientific Conference on Intelligence Ambience and Well-Being : 19/09/2005 - 20/09/2005
Note
Godkänd; 2005; 20070803 (ysko)Available from: 2016-09-30 Created: 2016-09-30 Last updated: 2017-11-25Bibliographically approved
Wingstedt, J. (2005). Narrative music: towards an understanding of musical narrative functions in multimedia (ed.). (Licentiate dissertation). Paper presented at . Luleå: Luleå tekniska universitet
Open this publication in new window or tab >>Narrative music: towards an understanding of musical narrative functions in multimedia
2005 (English)Licentiate thesis, comprehensive summary (Other academic)
Abstract [en]

As the computer screen is replacing the book as the dominant medium for communication (Kress, 2003), questions about how meaning is constituted by the multimodal interaction of different media (including music) is becoming increasingly important in contemporary research of pedagogy, sociology and media studies. The overall aim with this licentiate thesis is to explore musical narrative functions as they appear in multimedia such as film and computer games. The thesis is based on three publications. Publication 1 proposes a classification of musical narrative functions, with 6 narrative classes(the Emotive, Informative, Descriptive, Guiding, Temporal and Rhetorical classes) and 11 categories. The relational interplay of music with contextual factors is emphasized. Publication 2 describes the design of a software tool, REMUPP (Relations Between Musical Parameters and Perceived Properties), to be used for experimental studies of musical expression. REMUPP is used for real time alteration of musical expression, by the manipulation of musical parameters such as tempo, harmony, rhythm, articulation, etc. Publication 3 describes a quasi-experiment using REMUPP, where a group of young participants (12-13 years old) were given the task of adapting musical expression - by manipulating 7 parameters - to make it fit 3 visual scenes shown on a computer screen. They also answered a questionnaire asking about their musical backgrounds and habits of listening to music, watching movies and playing computer games. Numerical data from the manipulations were analyzed statistically with regards to the preferred values of the musical parameters in relation to the different visual scenes. The results indicated awareness and knowledge about codes and conventions of musical narrative functions, and were to some degree affected by the participants' gender, musical backgrounds and media habits.

Place, publisher, year, edition, pages
Luleå: Luleå tekniska universitet, 2005
Series
Licentiate thesis / Luleå University of Technology, ISSN 1402-1757 ; 2005:59
National Category
Pedagogy
Research subject
Music Education
Identifiers
urn:nbn:se:ltu:diva-17045 (URN)149f5d90-9efb-11db-8975-000ea68e967b (Local ID)149f5d90-9efb-11db-8975-000ea68e967b (Archive number)149f5d90-9efb-11db-8975-000ea68e967b (OAI)
Note

Godkänd; 2005; 20061214 (haneit)

Available from: 2016-09-29 Created: 2016-09-29 Last updated: 2018-06-26Bibliographically approved
Organisations

Search in DiVA

Show all publications