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Blockchain in an Internet-of-Things Network Based on User Participation
Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering, Computer Science.
2019 (English)Independent thesis Basic level (university diploma), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

The internet-of-things is the relatively new and rapidly growing concept of connecting everyday devices to the internet. Every day more and more devices are added to the internet-of-things and it is not showing any signs of slowing down. In addition, advancements in new technologies such as blockchains, artificial intelligence, virtual reality and machine learning are made practically every day. However, there are still much to learn about these technologies.

This thesis explores the possibilities of blockchain technology by applying it to an internet-of-things network based on user participation. More specifically, it is applied to a use case derived from Luleå Kommun’s wishes to easier keep track of how full the city’s trash cans are. The goal of the thesis is to learn more about how blockchains can help an internet-of-things network as well as what issues can arise.

The method takes an exploratory approach to the problem by partaking in a workshop with Luleå Kommun and by performing a literature study. It also takes a qualitative approach by creating a proof-of-concept solution to experience the technology firsthand.

The final proof-of-concept as well as issues that arose during the project are analysed with the help of information gathered and experience gained throughout the project. It is concluded that blockchain technology can help communication in an internet-of-things network based on user participation. However, there is still a lot more to learn and uncover in future research.

Abstract [sv]

Internet-of-things är ett relativt nytt men snabbt växande koncept som handlar om att koppla upp vardagliga saker till internet. Varje dag kopplas mer och mer enheter upp och det visar inga tecken på att sakta ner. Det görs även framsteg inom andra nya teknologier som blockkedjor, artificiell intelligens, virtuell verklighet och maskininlärning i stort sett varje dag. Dock finns det fortfarande mycket att lära sig om dessa teknologier.

Denna rapport utforskar blockkedjeteknologins möjligheter genom att applicera det på ett internet-of-things-nätverk baserat på användarmedverkan. Mer specifikt, det är applicerat på ett användningsfall grundat i Luleå Kommuns önskan att lättare hålla koll på hur fulla deras soptunnor i och runtom staden är. Målet med denna rapport är att lära sig mer om hur blockkedjor kan stödja ett internet-of-things-nätverk och utforska vilka problem som kan uppstå.

Metoden tar en explorativ ansats till problemet genom att delta i en workshop tillsammans med Luleå Kommun och genomföra en litteraturstudie. Dessutom tas en kvalitativ ansats genom att skapa en prototyplösning för att få förstahandserfarenhet av teknologin.

Den slutliga prototypen och problemen som uppstod under projektets gång är analyserade med hjälp av information och erfarenhet som samlats genom hela projektet. Sammanfattningsvis kan blockkedjeteknologi hjälpa till kommunikationen i ett internet-of-things-nätverk baserat på användarmedverkan. Dock finns det fortfarande mycket att lära sig om denna teknologi i framtida forskning.

Place, publisher, year, edition, pages
2019. , p. 39
Keywords [en]
Blockchain, Internet-of-Things, User Participation
Keywords [sv]
Blockkedja, Internet-of-Things, Användarmedverkan
National Category
Engineering and Technology
Identifiers
URN: urn:nbn:se:ltu:diva-75041OAI: oai:DiVA.org:ltu-75041DiVA, id: diva2:1331395
Subject / course
Student thesis, at least 15 credits
Educational program
Computer Engineering, bachelor's level
Supervisors
Examiners
Available from: 2019-06-28 Created: 2019-06-26 Last updated: 2019-06-28Bibliographically approved

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CiteExportLink to record
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Citation style
  • apa
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