Children recently diagnosed with diabetes type 1 require lots ofinformation and feel scared, alone and different. Most of theexisting educational material is on paper. Games with relevantlearning content are mainly small minigames in English. There isa need for more material with a focus on user needs, particularlylearning–by-doing material. Peer support is known to beimportant for this user group. We present a concept for a sociallearning game that is engaging and fun for diabetic children.