Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Spel, Motivation Candy Crush Saga
2016 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

The availability of mobile gaming is one of the reasons that the use of mobile gaming has grown over the years. A game that has dominated and been on several mobile game leader boards in 2013 is the game Candy Crush Saga. What is the reason for its popularity is a well discussed subject on forums and websites, but no one has done a study on Candy Crush Saga with the goal to be able to explain this.This study tries to explain the game's popularity by looking more closely at the players motivates to play the game.To understand the player, this study has evaluated previous written theories of different player types. Player types describe what the player within a certain typology has for motivation to play the game and which needs the player tries to satisfy. There exist several different types of players, but all can be classified into one of the following motivation categories: Achievement, Social and Immersion.Our results demonstrate that the player plays Candy Crush Saga to "pass time", which is a motivational component that is classified under the category of Immersion.

Place, publisher, year, edition, pages
2016. , p. 48
Keywords [en]
Technology
Keywords [sv]
Teknik, Spel, Motivation, Candy Crush Saga, Varför spelar, Candy, Crush, Saga, Fördriva tid, Avslappning, popularitet, spelare, spelaren, motiverar spelaren, spelartyper, spelartyp, typer av spelare, motivationer, motiverar, Achievement, social, Immersion, fördriva tid, motivationskategorin, motivationskategori, Emotionell stimulering, prestation
Identifiers
URN: urn:nbn:se:ltu:diva-44490Local ID: 2483a0fd-17e9-47d4-8031-ea110e2a0533OAI: oai:DiVA.org:ltu-44490DiVA, id: diva2:1017769
Subject / course
Student thesis, at least 15 credits
Educational program
Systems Sciences, bacheor's level
Supervisors
Examiners
Note
Validerat; 20160609 (global_studentproject_submitter)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved

Open Access in DiVA

fulltext(1379 kB)374 downloads
File information
File name FULLTEXT02.pdfFile size 1379 kBChecksum SHA-512
e6f485b03f06097c3dec5e316f404c0769996eeb9012fdac1fb0d045af54f9d77dc3d5c9fc757485412e56f841a19597f8a4f7d98b36e0b5dc34096bd1c22ecd
Type fulltextMimetype application/pdf

Search outside of DiVA

GoogleGoogle Scholar
Total: 374 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 642 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf