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Spel för lärande: Att utveckla ett algebraiskt multi-touch spel
2015 (English)Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

With the recent rise of smartphone and tablet computational power, developers are looking into new and innovative ways to create applications. One such application is the DragonBox game where users are taught math by abstracting the rules for solving algorithms and turning algebra into a game. This project examines how such a game is implemented and what kind of design choices have to be taken into account. The project is carried out at NUITEQ using their C++ multitouch engine and the end result is an application which is reminiscent of the DragonBox game and some key design choices are discussed.

Place, publisher, year, edition, pages
2015. , 24 p.
Keyword [en]
Technology
Keyword [sv]
Teknik, Spel, algebra, lärande, Multi-Touch
Identifiers
URN: urn:nbn:se:ltu:diva-49008Local ID: 66b8fd89-47dd-464e-b024-eb7f0442ea4eOAI: oai:DiVA.org:ltu-49008DiVA: diva2:1022353
External cooperation
Subject / course
Student thesis, at least 15 credits
Educational program
Computer Game Programming, bachelor's level
Examiners
Note
Validerat; 20150801 (global_studentproject_submitter)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved

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Medeström, Johan

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