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2D concept to 3D game model: Production of 3D models for top down games
Luleå University of Technology, Department of Arts, Communication and Education.
2017 (English)Independent thesis Basic level (degree of Bachelor of Fine Arts), 10 credits / 15 HE creditsStudent thesis [Artistic work]
Abstract [en]

This work goes through the mindset and ways of analyzing the problem of realizing 2D concept art into the 3D game model used in game. Specifically targeted for top down games and the effects the top down view have on the 3D game model.

Studies in Principles and design concepts are used to create a 3D game character that works well for the top down view. The method used where an experimental study which resulted in a 3D model and implementation of principles and design concepts.  Based on the results it is concluded that it could be a useful tool. In the discussion a deeper analysis is conducted and it´s concluded that further research are necessary and the purpose and questions were answered.

Place, publisher, year, edition, pages
2017. , p. 15
Keywords [en]
3D modeling, top down games
National Category
Media and Communications
Identifiers
URN: urn:nbn:se:ltu:diva-64297OAI: oai:DiVA.org:ltu-64297DiVA, id: diva2:1112907
Educational program
Computer Graphic Arts, bachelor's level
Examiners
Available from: 2017-06-22 Created: 2017-06-20 Last updated: 2017-06-22Bibliographically approved

Open Access in DiVA

fulltext(4574 kB)112 downloads
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File name FULLTEXT02.pdfFile size 4574 kBChecksum SHA-512
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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf