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Pokémon Go - En ny syn på aktivitet
Luleå University of Technology, Department of Health Sciences.
Luleå University of Technology, Department of Health Sciences.
2017 (Swedish)Independent thesis Basic level (degree of Bachelor), 180 HE creditsStudent thesis
Abstract [sv]

Syftet med denna studie är att beskriva barn och föräldrars upplevelse av att spela PokémonGo, samt att redogöra vilka komponenter som motiverar till fysisk aktivitet. Genom enkvalitativ metod med latent ansats utfördes fyra stycken intervjuer med hälsopromotion ifokus. Urvalet av informanter varierade i ålder 7-12 år och var av båda könen samt minst endeltagande förälder. Dataanalysen tillät oss att göra en latent tolkning genom eninnehållsanalys vilket resulterade i följande huvudtema: Pokémon Go bidrar till ökad fysiskaktivitet samt gemenskap med vänner och familj. Resultatet visade att informanterna genomPokémon Go skapat en ny attityd gentemot fysisk aktivitet och att Pokémon Go som appöppnat upp möjligheten till gemenskap och att fysisk aktivitet är roligt. Vi hoppas att meddenna studie kunna bidra till framtida forskning för att integrera interaktiva appar såsomPokémon Go som visat positiva effekter på ungas fysiska aktivitet och hälsa.

Abstract [en]

The purpose of this study is to describe children and parents experience of playing PokémonGo, as well as explaining what components motivate to physical activity. Through aqualitative approach, four interviews were conducted with health promotion in focus. Theselection of informants varied between the ages of 7-12 and was of both sexes and at least oneparent. Data analysis allowed us to make a latent interpretation through a content analysiswhich resulted in the following main themes: Pokémon Go contributes to increased physicalactivity and community with friends and family. The result showed that the Pokémon Goinformants created a new attitude towards physical activity and that Pokémon Go as appopened up the possibility of community and physical activity is fun. We hope that this studywill contribute to future research to integrate interactive apps such as Pokémon Go, whichshowed positive effects on young people's physical activity and health.

Place, publisher, year, edition, pages
2017. , p. 25
Keywords [en]
Health Promotion, Pokémon Go, interactive apps, physical activity, qualitative research, children, health counseling
Keywords [sv]
Hälsopromotion, Pokémon Go, interaktiva appar, fysisk aktivitet, kvalitativ forskning, barn, hälsovägledning
National Category
Other Health Sciences
Identifiers
URN: urn:nbn:se:ltu:diva-64429OAI: oai:DiVA.org:ltu-64429DiVA, id: diva2:1114400
Subject / course
Student thesis, at least 15 credits
Educational program
Health Promotion, bachelor's level
Supervisors
Examiners
Available from: 2017-07-05 Created: 2017-06-22 Last updated: 2017-07-05Bibliographically approved

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CiteExportLink to record
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Citation style
  • apa
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