This thesis will cover what visually sets apart a hero from a villain. Are there dangers in nature and historical events or moments that have affected how we perceive something as good or evil thus reoccurring in designs?
I will base the thesis on the following questions:
Then by analysing case studies I will produce silhouettes for a hero and a villain and create a 3D modelled counterpart. The report will be concluded with a discussion about the result achieved.