Multi-modality Based Affective Video Summarization for Game PlayersShow others and affiliations
2021 (English)In: Frontiers of Computer Vision: 27th International Workshop, IW-FCV 2021, Daegu, South Korea, February 22–23, 2021, Revised Selected Papers / [ed] Hieyong Jeong; Kazuhiko Sumi, Springer, 2021, p. 59-69Conference paper, Published paper (Refereed)
Abstract [en]
Games has been considered as a benchmark for practicing computational models to analyze players interest as well as its involvement in the game. Though several aspects of game related research are carried out in different fields of research including development of game contents, avatar’s control in games, artificial intelligent competitions, analysis of games using professional gamer’s feedback, and advancements in different traditional and deep learning based computational models. However, affective video summarization of gamer’s behavior and experience are also important to develop innovative features, in-game attractions, synthesizing experience and player’s engagement in the game. Since it is difficult to review huge number of videos of experienced players for the affective analysis, this study is designed to generate video summarization for game players using multi-modal data analysis. Bedside’s physiological and peripheral data analysis, summary of recorded videos of gamers is also generated using attention model-based framework. The analysis of the results has shown effective performance of proposed method.
Place, publisher, year, edition, pages
Springer, 2021. p. 59-69
Series
Communications in Computer and Information Science, ISSN 1865-0929, E-ISSN 1865-0937 ; 1405
Keywords [en]
Video summarization, Affective analysis, Multi-modal data, Game player modeling
National Category
Computer Sciences
Research subject
Cyber-Physical Systems
Identifiers
URN: urn:nbn:se:ltu:diva-86926DOI: 10.1007/978-3-030-81638-4_5ISI: 000693425400005Scopus ID: 2-s2.0-85112695144OAI: oai:DiVA.org:ltu-86926DiVA, id: diva2:1589460
Conference
27th International Workshop on Frontiers of Computer Vision (IW-FCV 2021), Daegu, South Korea (Virtual), February 22-23, 2021
Note
ISBN för värdpublikation: 978-3-030-81637-7; 978-3-030-81638-4;
Forskningsfinansiär: Ministry of Education, School of Computer Science and Engineering, Kyungpook National University, Korea (4199990214394); GIST
2021-08-312021-08-312021-09-23Bibliographically approved