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Acceptability of a Health Care App With 3 User Interfaces for Older Adults and Their Caregivers: Design and Evaluation Study
Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering, Computer Science.ORCID iD: 0000-0002-1536-5753
Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering, Computer Science.ORCID iD: 0000-0001-8561-7963
Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering, Computer Science.ORCID iD: 0000-0002-8681-9572
2023 (English)In: JMIR Human Factors, E-ISSN 2292-9495, Vol. 10, article id e42145Article in journal (Refereed) Published
Abstract [en]

Background: The older population needs solutions for independent living and reducing the burden on caregivers while maintaining the quality and dignity of life.

Objective: The aim of this study was to design, develop, and evaluate an older adult health care app that supports trained caregivers (ie, formal caregivers) and relatives (ie, informal caregivers). We aimed to identify the factors that affect user acceptance of interfaces depending on the user’s role.

Methods: We designed and developed an app with 3 user interfaces that enable remote sensing of an older adult’s daily activities and behaviors. We conducted user evaluations (N=25) with older adults and their formal and informal caregivers to obtain an overall impression of the health care monitoring app in terms of user experience and usability. In our design study, the participants had firsthand experience with our app, followed by a questionnaire and individual interview to express their opinions on the app. Through the interview, we also identified their views on each user interface and interaction modality to identify the relationship between the user’s role and their acceptance of a particular interface. The questionnaire answers were statistically analyzed, and we coded the interview answers based on keywords related to a participant’s experience, for example, ease of use and usefulness.

Results: We obtained overall positive results in the user evaluation of our app regarding key aspects such as efficiency, perspicuity, dependability, stimulation, and novelty, with an average between 1.74 (SD 1.02) and 2.18 (SD 0.93) on a scale of −3.0 to 3.0. The overall impression of our app was favorable, and we identified that “simple” and “intuitive” were the main factors affecting older adults’ and caregivers’ preference for the user interface and interaction modality. We also identified a positive user acceptance of the use of augmented reality by 91% (10/11) of the older adults to share information with their formal and informal caregivers.

Conclusions: To address the need for a study to evaluate the user experience and user acceptance by older adults as well as both formal and informal caregivers regarding the user interfaces with multimodal interaction in the context of health monitoring, we designed, developed, and conducted user evaluations with the target user groups. Our results through this design study show important implications for designing future health monitoring apps with multiple interaction modalities and intuitive user interfaces in the older adult health care domain.

Place, publisher, year, edition, pages
JMIR Publications , 2023. Vol. 10, article id e42145
Keywords [en]
Internet of Things, health monitoring, older adults, augmented reality, user experience, independent living, design study, mobile phone
National Category
Human Computer Interaction
Research subject
Pervasive Mobile Computing
Identifiers
URN: urn:nbn:se:ltu:diva-95822DOI: 10.2196/42145ISI: 001017203700025PubMedID: 36884275Scopus ID: 2-s2.0-85149873927OAI: oai:DiVA.org:ltu-95822DiVA, id: diva2:1742264
Note

Validerad;2023;Nivå 2;2023-08-10 (joosat);

Funder: Swedish Governmental Agency for Innovation Systems (grant 2017-02807)

Licens fulltext: CC BY License

Available from: 2023-03-09 Created: 2023-03-09 Last updated: 2024-10-18Bibliographically approved
In thesis
1. DesignWise: Design Principles for Smart Applications targeting Internet of Things Services
Open this publication in new window or tab >>DesignWise: Design Principles for Smart Applications targeting Internet of Things Services
2024 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

As Internet of Things (IoT) has developed, the number of connected entities has increased, allowing systems to interact with users and their environments in smart ways. For example, presence and environmental sensors enable the system to be aware of the user's state and environment, allowing it to provide helpful information for users. The connected entities include not only IoT devices for data acquisition and actuation but also interaction modalities for communication between users and systems. Multimodal interaction (MI) and augmented reality (AR) are enablers for enhanced user experience (UX) for IoT services. However, combining an IoT-enabled system with MI and AR without careful consideration may hinder the benefits of these technologies. Thus, understanding the technologies and target user group's characteristics depending on the application's context is essential. Design principles allow people—who are interested in UX and user interface (UI) development of IoT-enabled mobile AR applications—to gain knowledge about UX/UI design that considers both the technology and user aspects.This thesis aims to identify, propose, and validate design principles for mobile applications within IoT-enabled smart city domains, especially healthcare and energy management services. We identified the requirements and needs of MI and AR through a systematic literature review. We also found that studies of design principles for IoT-enabled mobile AR applications are limited. We designed, developed, and analyzed three IoT-enabled mobile AR applications along with their UX. From the state-of-the-art research, we compiled and categorized 26 existing design principles into seven categories. We derived and evaluated five new design principles based on the analysis of our developed applications. As a practical realization of the identified design principles, we provided examples of design principles through user interface mockups, which represent the re-designed interfaces of the applications. We expect that our findings will give insight into the UX/UI design of IoT-enabled mobile AR applications for researchers, educators, and practitioners interested in UX/UI development.

Place, publisher, year, edition, pages
Luleå: Luleå University of Technology, 2024
Series
Doctoral thesis / Luleå University of Technology 1 jan 1997 → …, ISSN 1402-1544
Keywords
Design principle, Internet of Things, augmented reality, multimodal interaction, user interface, user experience, human-computer interaction
National Category
Computer Sciences
Research subject
Pervasive Mobile Computing
Identifiers
urn:nbn:se:ltu:diva-110204 (URN)978-91-8048-684-2 (ISBN)978-91-8048-685-9 (ISBN)
Public defence
2025-01-24, A193, Luleå University of Technology, Skellefteå, 12:00 (English)
Opponent
Supervisors
Available from: 2024-10-18 Created: 2024-10-18 Last updated: 2024-12-12Bibliographically approved

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Kim, Joo ChanSaguna, SagunaÅhlund, Christer

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