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Conquest - outdoor based games enhanced with sensors
Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering.
Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering.
Luleå University of Technology, Department of Computer Science, Electrical and Space Engineering.
2014 (English)In: Lecture Notes in Computer Science, ISSN 0302-9743, E-ISSN 1611-3349, Vol. 8867, p. 68-71Article in journal (Refereed) Published
Abstract [en]

This paper presents Conquest, a game platform in the class of trans-reality games in pervasive gaming that combines old classical outdoor games that have been introduced in computer games with the possibilities of today’s technology to enhance outdoor based games. The proposed platform use Near Field Communication (NFC), locationawareness with Global Positioning System (GPS) and mobile communication to support three game types that are similar and share a common foundation in the context of sensors and user interaction. Finally, we present a prototype with the usage of the Actor model to efficiently map each physical CPU-powered device to a virtual actor in the back-end.

Place, publisher, year, edition, pages
Springer Verlag , 2014. Vol. 8867, p. 68-71
Keywords [en]
Location-awareness, Mobile communication, Near field communication, Pervasive games, Trans-reality games
National Category
Media and Communication Technology
Identifiers
URN: urn:nbn:se:ltu:diva-102266DOI: 10.1007/978-3-319-13102-3_13Scopus ID: 2-s2.0-84921741035OAI: oai:DiVA.org:ltu-102266DiVA, id: diva2:1809453
Available from: 2023-11-03 Created: 2023-11-03 Last updated: 2023-11-03Bibliographically approved

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Åhlén, MikaelWinbjörk, MartinHietala, Simon
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