The process of selecting critical audio stimuli for listening tests is known from the literature to be both labor-intensive and time-consuming, and has been described as more of art than science. Explicit accounts of systematic procedures are not the most commonly encountered. In a previous study a ranking-by-elimination method was investigated, resulting in a rank order that could be used as a guide for critical stimuli selection. This paper presents a further exploratory analysis of data on the subjects’ listening durations, both as a function of number of stimuli left on screen and individually per stimulus. A strong negative correlation was found between the rank order of criticality and playing duration.